← All verticals
Gaming

What we learned from Gaming YC applications

Aggregate insights from real applications roasted on YC Roaster — the patterns YC partners look for, and the weaknesses that come up over and over.

Apps analyzed

8

Average score

3.31 /5

Updated

Jun 15, 2026

Score breakdown — Gaming average

App Completeness3.63/5
Early Traction2.23/5
Team Quality3.70/5
Market4.01/5
GTM2.88/5
Scalability3.74/5
Monetization3.01/5

Biggest weaknesses

Where Gaming applications consistently fall short.

  • 1. Early Traction2.23/5
  • 2. GTM2.88/5
  • 3. Monetization3.01/5

Strongest dimensions

Where Gaming applications tend to do well.

  • 1. Market4.01/5
  • 2. Scalability3.74/5
  • 3. Team Quality3.70/5

Score distribution

0-1
0
1-2
1
2-3
1
3-4
5
4-5
1

What our AI judge actually said

Anonymized critique from real Gaming applications (shared with founder consent).

You have 11 test users, zero revenue, and you are asking YC to fund the experiment that proves anyone will actually pay to compete.

6.5/10·Founder with real hustle and a massive market, but pre-traction and no proof the model works at any scale yet.

You have 113K users who love your product but zero proof anyone will pay $10, and Dream11 won't wait for you to figure it out.

8.4/10·Exceptional traction, relentless execution, perfect timing. Now prove monetization before the incumbents copy you.

Zero traction evidence, no working prototype, no users, no revenue, just a pitch deck with unproven $50/mo pricing assumptions.

3.9/10·Strong market and real pain point, but you give me almost no evidence that you can actually execute or ship.

You matched Sonnet 4.6 on $3k but have zero revenue, no LOIs, no pilots, interest is not customers.

7.3/10·Strong technical founder with real domain edge, but solo execution risk and no commercial proof yet.

15 test users with zero retention and zero revenue means you're betting that adding a real prize changes behavior, but you haven't proven it yet.

6.9/10·You have a sharp wedge into a $3B market, but the entire model depends on repeat payment behavior that is completely unproven.

You've run exactly one hunt, your CTO is part time while you need to rebuild infrastructure for 5,000 users, and your transformational partnership isn't closed.

7.7/10·Compelling proof that Africans will pay to compete fairly, but repeatability, technical execution, and capital dependency are make or break.

See where your Gaming app stacks up

Get a YC-partner-style scorecard on your application in 72 hours. Free.

Get your free roast →